1.1 - Teams are required to play with 6 players per match.
1.1.1 - Teams may choose to play with 5 players if they are unable to get 6 players for the match. Check 3.12 - Match Rules for ringer/merc specifics.
1.2 - Teams may only have scouts on their team. All other classes are disabled.
1.4 - KOTH is played first to 3 round wins. The config used is ss_6s_koth.cfg.
1.5 - 5CP is played first to 5 round wins, with a match time of 25 minutes. Using Improved Match Timer, max round times have been reduced to 4 minutes 30 seconds. If the match time ends and neither team has achieved 5 round wins, the plugin will automatically set the map win limit. Using RGL’s example for how map win limit changes -
Example: If at 30 minutes the score is (2-3), the win limit will automatically be adjusted to 4 with the next team to reach 4 rounds won being the winner. The config used is ss_6s_5cp.cfg.